![]() You choose whether your equipment falls to the ground in your space, merges into your new form, or is worn by it. ![]() You can't cast spells, and your ability to speak or take any action that requires hands is limited to the capabilities of your beast form. While you are transformed in this way, your game statistics remain the same except your speed is replaced with the beast's speed. As an action, you can transform into a toad for 1 hour. You can't discern color in darkness, only shades of gray. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Your creature type is fiend, rather than humanoid.ĭarkvision. Quasits are typically around 2 feet tall. Quasits are spawned out of the chaos of the Abyss and spring into the world fully formed. ![]() Increase one ability score by 2, and increase a different one by 1.Īge. Your quasit character has the following traits as a result of their heritage.Ībility Score Increase. A quasit character needn't be wicked or treacherous but they originate from a place so rife with chaos that even were they to reject it, it has left a mark on their character in some form. To assist their devious ends, they are able to transform their bodies into small beasts and when threatened, frighten foes so they can make a quick escape or dispatch their terrified victim. They spawn from the whirling chaos of the Abyss and typically plot wicked schemes, often at the behest of greater demons. Quasits bear the stature of a large lizard standing on its hind legs with long horns with the appearance of insectoid mandibles.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |